Configure before publishing
Choose the destination, owner, timing, and member-facing copy. Preview the result when the workflow supports it.
Delivery states
Queued, confirmed, failed, unknown and disabled workflows are different states. Only retry when the workflow explicitly confirms the earlier attempt was not sent. An unknown outcome needs destination review and reconciliation; a new due date does not prove delivery.
Poll privacy and capacity
Poll results can hide voter identities while stored votes retain Discord user IDs. This is private result presentation, not anonymous storage.
The dashboard shows the effective feed subscription allowance returned by the service. FAQ aliases have a fixed 100-entry capacity. Starboard and voice capacity remain at their supported limits; buying a Community module does not automatically raise every limit. Feed availability depends on the supported provider and its current health.
Events
Events use Discord's native event workflow and supported calendar export. Do not assume full RSVP, attendance tracking, recurring-event editing or external calendar synchronization. Some event changes still require Discord.
Guess the Number events
Open Rewards & games → Mini Games → Guess The Number. Members participate by posting standalone whole numbers in the channel. Staff configure the range, timer, distinct winner count, closing rule, result release, valid-guess allowance and cooldown. Unlimited rounds require winner-count closure and immediate results.
Entries can close when enough different members guess correctly or stay open until the timer ends. Results can appear on closure or at the original deadline. “Entries closed; results pending” accepts no more guesses and withholds the answer, qualifiers, rewards and claims until release.
Choose Exact answers only, closest guesses only if nobody guesses exactly, or Fill remaining places with closest guesses. The zero-exact-only option never fills missing ranks if anyone qualifies exactly. Fill remaining places explicitly ranks exact winners first, then adds the closest other members at the deadline. Equal-distance guesses use server acceptance order. A member can occupy one rank; results label each winner's exact or closest basis.
Choose a duration amount in minutes, hours or days next to the closing and reveal rules. Unit changes preserve exact seconds and use a seconds display when conversion would round. No preset replaces your duration. Until guessed is available with exact-only, winner-count closure and immediate results.
Use shared bundles, different bundles by rank or a pool of unique private codes/links. Each rank needs explicit coverage, including prize-free ranks. Private content is retrieved only by its assigned winner through the event's Claim prize action or /gtn prizes, even when DMs are disabled. Previously claimed content remains retrievable after local claim expiry. Retrieval does not confirm external redemption or prevent sharing a bearer code.
Message Center owns approved Components V2 event templates. Preview all phases with synthetic data before launch; actual stored rules remain visible and prize secrets are never public placeholders. End and Cancel close without awarding prizes. After an uncertain create, recheck the original attempt instead of creating another event.